The article discusses the rise of tap-to-earn games in the crypto industry and explores whether this new model is an improvement over the play-to-earn craze that dominated the last bull cycle. Tap-to-earn games, such as Hamster Kombat and Notcoin, offer a simple concept where players tap their screens in exchange for in-game coins or points that can be converted into cryptocurrency tokens through airdrops. These games have a lower barrier of entry compared to play-to-earn games, as they can be played on smartphones without the need for a significant investment. However, tap-to-earn games often lack depth and complexity, resulting in repetitive gameplay experiences. While tap-to-earn games have attracted a wider audience and larger crowds, there are concerns about their long-term sustainability and the value of the tokens they distribute. The article concludes by suggesting that tap-to-earn games need to create ways for token holders to extract further value in order to ensure their long-term success.
- Content Editor ( decrypt.co )
- 2024-09-28
Telegram Tap-to-Earn Gaming Is Huge. Can It Avoid Play-to-Earn’s Fate?